Healing cost

Plan the resources and speedups needed to heal a wounded Whiteout Survival army — total meat, wood and healing time.

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Assumptions and limitations

Time, quantity or ratio arithmetic only. Preset choices and event-point rates still need checking in game.

Example inputs: wounded troop types, tiers and quantities together with your healing speed bonus. Example plan: entering 50,000 wounded T10 troops estimates the meat, wood, base time and speedups needed to clear the infirmary. The game claims and event-point rates in these reference notes have not been reviewed for the current game version. Verify them in game before spending.

Supported range
Only the displayed options and input ranges are supported. Blank optional inventory is not proof that you own zero.
Game-data version
Unknown — no reviewed game-version label is available.

Implementation sources

Source code shows how this tool works; it is not proof of current game accuracy.

Next: check the breakdown against your game. Use a supported export only after editing valid inputs.

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